Contents [Show]

The analysis of standard team instructions includes all team instructions other than those for which the main recommended use is implementing match strategies.

Match strategy team instructions are analysed separately.

The information provided for each standard team instruction is explained in the Team Instructions guide.

1. Team Mentality

The team mentality instructions, in order from higher risk to lower risk, are:

  • Overload
  • Attacking
  • Control
  • Standard
  • Counter
  • Defensive
  • Contain

A higher risk team mentality carries a higher level of tactical risk* while a lower risk team mentality carries a lower level of tactical risk.

The standard team mentality provides a balance between the higher risk and lower risk team mentality instructions.

1.1. Game Description

Overload - throw all players forward and try desperately to score.

This mentality is intended for situations where the team needs to go for broke to try to score a goal. It aims to overload the final third by employing an ultra-fast tempo and ultra-direct, attacking-oriented passing supported by a defensive mentality aimed at recycling possession. It focuses heavily on throwing players forward and into space to try to create goal-scoring opportunities.

Attacking - get players forward and play fast attacking football.

This mentality is best employed for matches that you are favourites to win and expect to dominate possession in your opponent's half. It aims to exploit space in the final third by employing a fast tempo and direct, attacking passing supported by a defensive mentality aimed at recycling possession. It focuses heavily on getting players forward and into space and allows them the creative freedom to express themselves.

Control - control the match but be wary of counter attacks.

This mentality is best employed for matches in which you believe you are the stronger team but are wary of your opponent's counter attacking threat. It aims to move the ball around the park and to patiently probe the final third to find space as and when it opens up. Although full backs overlap and midfielders break ahead of the forwards, they will generally only do so during relatively risk-free situations and will usually sit back and help the midfield maintain possession until chances open up.

Standard - balances risk and reward so you can assess the match situation.

This is arguably the most important of all match mentalities. By carefully balancing risk and reward, it enables a manager to assess the match situation and how well the team is playing prior to switching to a more specialised tactical plan. It is an ideal starting mentality for all matches expected to be even in nature, by carefully watching the match the manager can then decide to be more aggressive or cautious or to stick with the standard approach if things are going well.

Counter - keep men behind the ball and look to get the ball forward quickly when won.

This mentality is best employed for matches in which you expect to lose the battle for possession but feel you can break with some regularity. It aims to keep men behind the ball when defending but to provide quick support to attacking players when the ball is in the final third. It relies on getting the ball forward quickly enough to expose the spaces behind aggressive full backs and wingers, with players tending to stay deeper and maintain defensive shape if the break looks like coming to nothing.

Defensive - keep men behind the ball and look to frustrate the opposition.

This mentality is best employed for matches that you are favourites to lose and in which you expect your opponent to put you under extended pressure. It aims to keep men behind the ball, to restrict space in your half, to slow things down and to frustrate the opposition. It relies on direct balls to the forwards followed by sharp and quick passing to score goals on the counter.

Contain - focus on defending, play it slow and safe, and don't look to score.

The aim of this mentality is to frustrate the opposition by reducing space, slowing things down, keeping the ball, wasting time as much as possible and clearing the ball long when out of risk-free options. Unlike the defensive team mentality it is not looking to score on the counter attack, just not to concede. As possession and frustration is the priority, more players than usual will be kept behind the ball.

1.2. Use

Higher Risk

Recommended use (attacking and control):

Recommended use (overload):

  • Implementing an extremely high tactical risk version of the attacking football core style as a match strategy that focuses on trying to penetrate space* and restrict space* to an extreme extent when scoring a goal* is an immediate priority.

Lower Risk

Recommended use (counter and defensive):

Recommended use (contain):

1.3. Effects

Higher Risk

Selecting a higher risk team mentality:

  • Instructs the team to use the attacking football core style.
  • Instructs the team to use a high risk mentality* to a greater extent.
    • Increases the player mentality bar for all players.
  • Instructs the team to use wide positioning* to a slightly greater extent.
    • Expands the team WIDTH slider slightly.
  • Instructs the team to use high tempo play* to a slightly greater extent.
    • Expands the team TEMPO slider slightly.
  • Instructs the team to close down* to a slightly greater extent.
    • Expands the player CLOSING DOWN slider slightly for all players. Expands the team CLOSING DOWN slider slightly.
  • Instructs the team to use a high line* to a slightly greater extent (depends on the team mentality and defensive line instructions used).
    • Expands the team DEFENSIVE LINE slider slightly (depends on the team mentality and defensive line instructions used).
  • Instructs most players who use a high risk mentality to make long passes* to a greater extent.
    • Expands the player PASSING DIRECTNESS slider for players with an attack duty, with the exception of players with a few particular roles.
  • Instructs most players who use a low risk mentality to make short passes* to a greater extent.
    • Compresses the player PASSING DIRECTNESS slider for players with a defend, stopper or cover duty, with the exception of players with a few particular roles.
  • Instructs the team to make roaming movement* to a slightly greater extent.
    • Assumed.
  • Instructs the team to make long passes to a slightly greater extent (depends on the team mentality and team passing directness instructions used).
    • Expands the team PASSING DIRECTNESS slider slightly (depends on the team mentality and team passing directness instructions used).
  • Instructs the team to use time wasting* to a lesser extent.
    • Decreases the team TIME WASTING bar.
  • Instructs the team to tackle* to a slightly greater extent.
    • Assumed.

The higher risk the team mentality is, the more pronounced these effects are.

Lower Risk

Selecting a lower risk team mentality:

  • Instructs the team to use the defensive football core style.
  • Instructs the team to use a low risk mentality* to a greater extent.
    • Decreases the player mentality bar for all players.
  • Instructs the team to use narrow positioning* to a slightly greater extent.
    • Compresses the team WIDTH slider slightly.
  • Instructs the team to use low tempo play* to a slightly greater extent.
    • Compresses the team TEMPO slider slightly.
  • Instructs the team to sit off* to a slightly greater extent.
    • Compresses the player CLOSING DOWN slider slightly for all players. Compresses the team CLOSING DOWN slider slightly.
  • Instructs the team to use a deep line* to a slightly greater extent (depends on the team mentality and defensive line instructions used).
    • Compresses the team DEFENSIVE LINE slider slightly (depends on the team mentality and defensive line instructions used).
  • Instructs most players who use a high risk mentality to make short passes to a greater extent.
    • Compresses the player PASSING DIRECTNESS slider for players with an attack duty, with the exception of players with a few particular roles.
  • Instructs most players who use a low risk mentality to make long passes to a greater extent (counter only - for defensive and contain there is a greater focus on keeping possession* rather than on using breaks* in deeper areas).
    • Expands the player PASSING DIRECTNESS slider for players with a defend, stopper or cover duty, with the exception of players with a few particular roles (counter only - for defensive the player PASSING DIRECTNESS sliders are decreased to the level used for support duty players, while for contain they are decreased further, along with those for support duty players).
  • Instructs the team to make short passes to a slightly greater extent (depends on the team mentality and team passing directness instructions used).
    • Compresses the team PASSING DIRECTNESS slider slightly (depends on the team mentality and team passing directness instructions used).
  • Instructs the team to use time wasting to a greater extent.
    • Increases the team TIME WASTING bar. Selects Waste Time (contain only).
  • Instructs the team to hold off* to a slightly greater extent.
    • Assumed.
  • Instructs the team to use counter attacking* to a slightly greater extent (counter only).
    • Assumed.

The lower risk the team mentality is, the more pronounced these effects are.

Higher Risk

Compounding team instructions:

  • More fluid team shape (closing down)
  • Increased team TEMPO slider (high tempo play)
  • Increased team WIDTH slider (wide positioning)
  • Increased team DEFENSIVE LINE slider (closing down, high line)
  • Increased team CLOSING DOWN slider (closing down, high line)
  • Get Stuck In (tackling)
  • Clear Ball To Flanks (long passes)
  • Pump Ball Into Box (long passes)
  • Exploit The Left/Right Flank (high risk mentality)
  • Exploit The Middle (high risk mentality)
  • Play Out Of Defence (short passes)
  • Increased team PASSING DIRECTNESS slider (wide positioning, high tempo play, long passes, short passes)
  • Retain Possession (short passes)
  • Look For Overlap (high risk mentality)
  • Look For Underlap (high risk mentality)
  • Roam From Positions (roaming movement)

Contrasting team instructions:

  • Lower risk team mentality (all) - conflicting
  • More structured team shape (closing down)
  • Decreased team TEMPO slider (high tempo play)
  • Take A Breather (high tempo play)
  • Waste Time (time wasting) - conflicting
  • Decreased team WIDTH slider (wide positioning)
  • Decreased team DEFENSIVE LINE slider (closing down, high line)
  • Decreased team CLOSING DOWN slider (closing down, high line)
  • Stay On Feet (tackling)
  • Clear Ball To Flanks (short passes)
  • Pump Ball Into Box (short passes)
  • Play Out Of Defence (long passes)
  • Decreased team PASSING DIRECTNESS slider (wide positioning, high tempo play, long passes, short passes)
  • Retain Possession (high tempo play, long passes)
  • Look For Overlap (high risk mentality)
  • Look For Underlap (high risk mentality)
  • Stick To Positions (roaming movement)

Lower Risk

Compounding team instructions:

  • More structured team shape (sitting off)
  • Decreased team TEMPO slider (low tempo play)
  • Take A Breather (low tempo play)
  • Waste Time (time wasting)
  • Decreased team WIDTH slider (narrow positioning)
  • Decreased team DEFENSIVE LINE slider (sitting off, deep line)
  • Decreased team CLOSING DOWN slider (sitting off, deep line)
  • Stay On Feet (holding off)
  • Clear Ball To Flanks (long passes)
  • Pump Ball Into Box (long passes)
  • Play Out Of Defence (short passes)
  • Decreased team PASSING DIRECTNESS slider (narrow positioning, low tempo play, short passes, long passes)
  • Retain Possession (low tempo play, short passes)
  • Look For Overlap (low risk mentality)
  • Look For Underlap (low risk mentality)
  • Stick To Positions (disciplined movement)

Contrasting team instructions:

  • Higher risk team mentality (all) - conflicting
  • More fluid team shape (sitting off)
  • Increased team TEMPO slider (low tempo play)
  • Increased team WIDTH slider (narrow positioning)
  • Increased team DEFENSIVE LINE slider (sitting off, deep line)
  • Increased team CLOSING DOWN slider (sitting off, deep line)
  • Get Stuck In (holding off)
  • Clear Ball To Flanks (short passes)
  • Pump Ball Into Box (short passes)
  • Exploit The Left/Right Flank (low risk mentality)
  • Exploit The Middle (low risk mentality)
  • Play Out Of Defence (long passes)
  • Increased team PASSING DIRECTNESS slider (narrow positioning, low tempo play, short passes, long passes)
  • Retain Possession (long passes)
  • Look For Overlap (low risk mentality)
  • Look For Underlap (low risk mentality)
  • Roam From Positions (disciplined movement)

1.5. Player Attributes

Higher Risk

Outfield players:

Players assigned deeper playing positions:

Players assigned more advanced playing positions:

Lower Risk

Outfield players:

  • Good physical abilities.
  • Perhaps poor mental, attacking and defensive abilities.

Players assigned deeper playing positions:

  • Good physical presence (Strength)
  • Perhaps poor movement (Anticipation, Decisions, Teamwork)
  • Perhaps poor defensive positioning (Positioning)
  • Perhaps poor tackling ability (Tackling)

Players assigned more advanced playing positions:

  • Good mobility (Acceleration, Agility, Pace)
  • Perhaps poor creativity (Anticipation, Decisions, Flair, Teamwork, Vision)
  • Perhaps poor passing ability (Passing, Technique)

At least one player assigned an attacker playing position:

2. Team Shape

The team shape instructions, in order from more structured to more fluid, are:

  • Highly Structured
  • Structured
  • Flexible
  • Fluid
  • Very Fluid

The flexible team shape provides a balance between the more structured and more fluid team shape instructions.

2.1. Game Description

Highly Structured - with this approach each player is expected to focus on a single phase of play within a very structured system.

Defenders are responsible only for the defensive phase, midfielders are responsible only for the transition phase and forwards are responsible only for the attacking phase.

The team will be expected to keep its shape at all times, playing very precise and controlled football with players allowed little creative freedom.

Structured - with this approach players are expected to contribute to fewer phases of play than with the flexible team shape.

Central defenders are responsible only for the defensive phase. The full backs and more defensive midfielders are responsible for both defensive and transition phases. The wingers and more attacking midfielders are responsible for both transition and attacking phases. The forwards are responsible only for the attacking phase.

The team will be expected to keep its shape and play precise and controlled football with players allowed less creative freedom.

Flexible - with this approach players are expected to contribute to more than one phase of play.

Defenders and more defensive midfielders are responsible for both defensive and transition phases, and more attacking midfielders and forwards are responsible for both transition and attacking phases.

The team will aim to find a balance between the movement of players within the system and keeping its shape.

Fluid - with this approach players are expected to contribute to more phases of play than with the flexible team shape.

The team is split into broad attacking and defensive units with the more creative players responsible for the attacking phase and the more defensively disciplined players responsible for the defensive phase. However, players from each unit are expected to move into the transition phase when the right opportunity arises.

The team will be encouraged to play more flowing football with players allowed more creative freedom.

Very fluid - with this approach all players are expected to contribute to all phases of play within a very fluid system.

Attackers must be able to defend and defenders must be able to attack, with players relying on their reading of the game and each other's movement to shift in and out of each phase at the right moment.

The team will be encouraged to play free-flowing football with players allowed high levels of creative freedom.

2.2. Use

More Structured

Recommended use:

More Fluid

Recommended use:

2.3. Effects

More Structured

Selecting a more structured team shape:

  • Instructs the team to use a more structured playing system.
  • Instructs players who are assigned more advanced playing positions* to use a high risk mentality* to a greater extent.
    • Increases the player mentality bar for players in more advanced playing positions.
  • Instructs players who are assigned deeper playing positions to use a low risk mentality* to a greater extent.
    • Decreases the player mentality bar for players in deeper playing positions.
  • Gives larger differences between high risk mentalities and low risk mentalities.
  • Instructs the team to sit off* to a slightly greater extent.
    • Compresses the player CLOSING DOWN slider slightly for all players. Compresses the team CLOSING DOWN slider slightly.

The more structured the team shape is, the more pronounced these effects are.

More Fluid

Selecting a more fluid team shape:

  • Instructs the team to use a more fluid playing system.
  • Instructs players who are assigned more advanced playing positions to use a low risk mentality to a greater extent.
    • Decreases the player mentality bar for players in more advanced playing positions.
  • Instructs players who are assigned deeper playing positions to use a high risk mentality to a greater extent.
    • Increases the player mentality bar for players in deeper playing positions.
  • Gives smaller differences between high risk mentalities and low risk mentalities.
  • Instructs the team to close down* to a slightly greater extent.
    • Expands the player CLOSING DOWN slider slightly for all players. Expands the team CLOSING DOWN slider slightly.

The more fluid the team shape is, the more pronounced these effects are.

More Structured

Compounding team instructions:

  • Higher risk team mentality (high risk mentality)
  • Lower risk team mentality (low risk mentality, sitting off)
  • More fluid team shape (high risk mentality, low risk mentality)
  • Decreased team DEFENSIVE LINE slider (sitting off, deep line)
  • Decreased team CLOSING DOWN slider (sitting off, deep line)
  • Exploit The Left/Right Flank (high risk mentality)
  • Exploit The Middle (high risk mentality)
  • Be More Disciplined (tactical discipline)
  • Look For Overlap (high risk mentality, low risk mentality)
  • Look For Underlap (high risk mentality, low risk mentality)

Contrasting team instructions:

  • Higher risk team mentality (low risk mentality, sitting off)
  • Lower risk team mentality (high risk mentality)
  • More fluid team shape (high risk mentality, low risk mentality) - conflicting
  • Increased team DEFENSIVE LINE slider (sitting off, deep line)
  • Increased team CLOSING DOWN slider (sitting off, deep line)
  • Exploit The Left/Right Flank (low risk mentality)
  • Exploit The Middle (low risk mentality)
  • Be More Expressive (tactical discipline)
  • Look For Overlap (high risk mentality, low risk mentality)
  • Look For Underlap (high risk mentality, low risk mentality)

More Fluid

Compounding team instructions:

  • Higher risk team mentality (high risk mentality, closing down)
  • Lower risk team mentality (low risk mentality)
  • More structured team shape (low risk mentality, high risk mentality)
  • Decreased team DEFENSIVE LINE slider (closing down, high line)
  • Decreased team CLOSING DOWN slider (closing down, high line)
  • Exploit The Left/Right Flank (high risk mentality)
  • Exploit The Middle (high risk mentality)
  • Be More Expressive (creative freedom)
  • Look For Overlap (low risk mentality, high risk mentality)
  • Look For Underlap (low risk mentality, high risk mentality)

Contrasting team instructions:

  • Higher risk team mentality (low risk mentality, closing down)
  • Lower risk team mentality (high risk mentality)
  • More structured team shape (low risk mentality, high risk mentality) - conflicting
  • Increased team DEFENSIVE LINE slider (closing down, high line)
  • Increased team CLOSING DOWN slider (closing down, high line)
  • Exploit The Left/Right Flank (low risk mentality)
  • Exploit The Middle (low risk mentality)
  • Be More Disciplined (creative freedom)
  • Look For Overlap (low risk mentality, high risk mentality)
  • Look For Underlap (low risk mentality, high risk mentality)

2.5. Player Attributes

More Structured

Outfield players:

  • Specialised attacking and defensive abilities
  • Perhaps poor intelligence (Anticipation, Decisions, Flair, Teamwork, Vision)

More Fluid

Outfield players:

  • Flexible attacking and defensive abilities
  • Good intelligence (Anticipation, Decisions, Flair, Teamwork, Vision)

3. Team Tempo

3.1. Game Description

Much Higher Tempo - will ask the team to go about their business in a more urgent fashion, moving the ball around quickly and decisively, and using the intensity of their approach to unsettle the opposition and eventually tire them out.

Higher Tempo - will ask the team to go about their business in an urgent fashion, moving the ball around quickly and decisively, and using the intensity of their approach to unsettle the opposition.

Normal Tempo - players will adopt a balanced tempo throughout the match, increasing it when necessary and slowing things down in appropriate situations.

Lower Tempo - will ask the team to go about their business in a considered and patient manner, taking their time with the ball and often retaining possession in order to retain control of the game.

Much Lower Tempo - will ask the team to go about their business in a more considered and patient manner, taking their time with the ball and often retaining possession with no great short-term purpose, with the intention to retain control of the game.

3.2. Use

Increasing the Slider

Recommended use:

  • Adjusting the team tempo set by team mentality and team passing directness.

It can also be used to implement high tempo play* as a team-based style method*.

Decreasing the Slider

Recommended use:

  • Adjusting the team tempo set by team mentality and team passing directness.

It can also be used to implement low tempo play* as a team-based style method.

3.3. Effects

Increasing the Slider

Increasing the team TEMPO slider, e.g. to Higher Tempo or Much Higher Tempo:

  • Instructs the team to use high tempo play to a greater extent.

The more the slider is increased, the more pronounced this effect is.

Decreasing the Slider

Decreasing the team TEMPO slider, e.g. to Lower Tempo or Much Lower Tempo:

  • Instructs the team to use low tempo play to a greater extent.

The more the slider is decreased, the more pronounced this effect is.

Increasing the Slider

Compounding team instructions:

  • Higher risk team mentality
  • Increased team PASSING DIRECTNESS slider

Contrasting team instructions:

  • Lower risk team mentality
  • Take A Breather
  • Decreased team PASSING DIRECTNESS slider
  • Retain Possession

Decreasing the Slider

Compounding team instructions:

  • Lower risk team mentality
  • Take A Breather
  • Decreased team PASSING DIRECTNESS slider
  • Retain Possession

Contrasting team instructions:

  • Higher risk team mentality
  • Increased team PASSING DIRECTNESS slider

3.5. Player Attributes

Increasing the Slider

Players who play in midfield and attack in particular:

  • Decent endeavour (Work Rate)
  • Good creativity (Anticipation, Decisions, Flair, Teamwork, Vision)
  • Good movement (Anticipation, Decisions, Teamwork)
  • Good mobility (Acceleration, Agility, Pace)
  • Good off the ball movement (Off The Ball)
  • Good control (First Touch, Technique)

Decreasing the Slider

Players who play in midfield and attack in particular:

  • Perhaps poor endeavour (Work Rate)
  • Perhaps poor creativity (Anticipation, Decisions, Flair, Teamwork, Vision)
  • Perhaps poor movement (Anticipation, Decisions, Teamwork)
  • Perhaps poor mobility (Acceleration, Agility, Pace)
  • Perhaps poor off the ball movement (Off The Ball)
  • Perhaps poor control (First Touch, Technique)

4. Team Time Wasting

The team TIME WASTING bar cannot be adjusted manually. It is set by the team mentality.

4.1. Effects

Increasing the Bar

Increasing the team TIME WASTING bar:

The more the bar is increased, the more pronounced this effect is.

Decreasing the Bar

Decreasing the team TIME WASTING bar:

  • Instructs the team to use time wasting to a lesser extent.

The more the bar is decreased, the more pronounced this effect is.

Compounding team instructions:

  • Waste Time

5. Team Width

5.1. Game Description

Wide Width - instructs the team to stretch the play even wider and use the full extremes of the pitch to their advantage.

Fairly Wide Width - instructs players to look to stretch the pitch and play wider.

Balanced Width - players will adopt a balanced approach to wide play as the demands of the match dictate; if they feel they can exploit wide areas they will do so, whilst they will also play in central areas when appropriate.

Fairly Narrow Width - instructs players to look to narrow the field and play in the middle of the pitch.

Narrow Width - instructs players to play almost exclusively through the central areas of the pitch, congesting the play to a smaller area and working in much more intricate confines.

5.2. Use

Increasing the Slider

Recommended use:

  • Adjusting the team width set by team mentality and passing directness.

It can also be used to implement wide positioning* as a team-based style method*.

Decreasing the Slider

Recommended use:

  • Adjusting the team width set by team mentality and passing directness.

It can also be used to implement narrow positioning* as a team-based style method.

5.3. Effects

Increasing the Slider

Increasing the team WIDTH slider, e.g. to Fairly Wide Width or Wide Width:

  • Instructs the team to use wide positioning to a greater extent.

The more the slider is increased, the more pronounced this effect is.

Decreasing the Slider

Decreasing the team WIDTH slider, e.g. to Fairly Narrow Width or Narrow Width:

  • Instructs the team to use narrow positioning to a greater extent.

The more the slider is decreased, the more pronounced this effect is.

Increasing the Slider

Compounding team instructions:

  • Higher risk team mentality
  • Increased team PASSING DIRECTNESS slider

Contrasting team instructions:

  • Lower risk team mentality
  • Decreased team PASSING DIRECTNESS slider

Decreasing the Slider

Compounding team instructions:

  • Lower risk team mentality
  • Decreased team PASSING DIRECTNESS slider

Contrasting team instructions:

  • Higher risk team mentality
  • Increased team PASSING DIRECTNESS slider

5.5. Player Attributes

Increasing the Slider

Players who play in midfield and attack in particular:

  • Good creativity (Anticipation, Decisions, Flair, Teamwork, Vision)
  • Good movement (Anticipation, Decisions, Teamwork)
  • Good off the ball movement (Off The Ball)
  • Good passing ability (Passing, Technique)

Players assigned defender and midfielder playing positions in particular:

  • Good movement (Anticipation, Decisions, Teamwork)
  • Good defensive positioning (Positioning)
  • Good marking ability (Marking)

Decreasing the Slider

Players who play in midfield and attack in particular:

  • Perhaps poor creativity (Anticipation, Decisions, Flair, Teamwork, Vision)
  • Perhaps poor movement (Anticipation, Decisions, Teamwork)
  • Perhaps poor off the ball movement (Off The Ball)
  • Perhaps poor passing ability (Passing, Technique)

Players assigned defender and midfielder playing positions in particular:

  • Perhaps poor movement (Anticipation, Decisions, Teamwork)
  • Perhaps poor defensive positioning (Positioning)
  • Perhaps poor marking ability (Marking)

6. Defensive Line

6.1. Game Description

Higher Defensive Line - will see the defence adopt a much higher position on the pitch, closer to the halfway line, in a bid to compress the space in which the opposition can play whilst remaining close to their midfield teammates.

Slightly Higher Defensive Line - instructs players to play higher up the pitch, starting with the line the defence holds which should be close to the halfway line if this option is chosen.

Normal Defensive Line - players will adopt a balanced approach to their defensive line according to the match situation. They will push higher when needed and will be willing to drop deeper should it be required.

Slightly Deeper Defensive Line - instructs players to retreat into their own territory and defend from there.

Deeper Defensive Line - will see the defence play much closer to their own goal, retreating into a more compact shape to prevent the opposition from making gains in the space behind them.

6.2. Use

Increasing the Slider

Recommended use:

  • Adjusting the defensive line set by team mentality and team closing down (by adjusting the defensive block* accordingly).

It can also be used to implement a high line* as a team-based style method*.

Decreasing the Slider

Recommended use:

  • Adjusting the defensive line set by team mentality and team closing down (by adjusting the defensive block accordingly).

It can also be used to implement a deep line* as a team-based style method.

6.3. Effects

Increasing the Slider

Increasing the team DEFENSIVE LINE slider, e.g. to Slightly Higher Defensive Line or Higher Defensive Line:

  • Instructs the team to use a high line to a greater extent.
  • Instructs the team to close down* to a slightly greater extent (depends on the defensive line and team closing down instructions used).
    • Expands the player CLOSING DOWN slider slightly for all players (depends on the defensive line and team closing down instructions used). Expands the team CLOSING DOWN slider slightly (depends on the defensive line and team closing down instructions used).

The more the slider is increased, the more pronounced these effects are.

Decreasing the Slider

Decreasing the team DEFENSIVE LINE slider, e.g. to Slightly Deeper Defensive Line or Deeper Defensive Line:

  • Instructs the team to use a deep line to a greater extent.
  • Instructs the team to sit off* to a slightly greater extent (depends on the defensive line and team closing down instructions used).
    • Compresses the player CLOSING DOWN slider slightly for all players (depends on the defensive line and team closing down instructions used). Compresses the team CLOSING DOWN slider slightly (depends on the defensive line and team closing down instructions used).

The more the slider is decreased, the more pronounced these effects are.

Increasing the Slider

Compounding team instructions:

  • Higher risk team mentality (high line, closing down)
  • More fluid team shape (closing down)
  • Increased team CLOSING DOWN slider (high line, closing down)

Contrasting team instructions:

  • Lower risk team mentality (high line, closing down)
  • More structured team shape (closing down)
  • Decreased team CLOSING DOWN slider (high line, closing down)

Decreasing the Slider

Compounding team instructions:

  • Lower risk team mentality (deep line, sitting off)
  • More structured team shape (sitting off)
  • Decreased team CLOSING DOWN slider (deep line, sitting off)

Contrasting team instructions:

  • Higher risk team mentality (deep line, sitting off)
  • More fluid team shape (sitting off)
  • Increased team CLOSING DOWN slider (deep line, sitting off)

6.5. Player Attributes

Increasing the Slider

Players assigned defender, defensive midfielder and wing back playing positions in particular:

  • Good endeavour (Aggression, Bravery, Work Rate)
  • Good mobility (Acceleration, Pace)
  • Good closing down ability (Positioning)
  • Perhaps poor focus (Composure, Concentration)
  • Perhaps poor physical presence (Strength)
  • Perhaps poor aerial presence (Jumping Reach)
  • Perhaps poor marking ability (Marking)
  • Perhaps poor clearing ability (Heading)

Goalkeeper:

  • Good One On Ones, Rushing Out, Anticipation, Decisions, Acceleration, Agility, Pace.
  • Perhaps poor Aerial Ability, Command of Area, Handling.

Decreasing the Slider

Players assigned defender, defensive midfielder and wing back playing positions in particular:

  • Good focus (Composure, Concentration)
  • Good physical presence (Strength)
  • Good aerial presence (Jumping Reach)
  • Good marking ability (Marking)
  • Good clearing ability (Heading)
  • Perhaps poor endeavour (Aggression, Bravery, Work Rate)
  • Perhaps poor mobility (Acceleration, Pace)
  • Perhaps poor closing down ability (Positioning)

Goalkeeper:

  • Good Aerial Ability, Command of Area, Handling.
  • Perhaps poor One On Ones, Rushing Out, Anticipation, Decisions, Acceleration, Agility, Pace.

7. Use Offside Trap

7.1. Game Description

Use Offside Trap - will ask players to adopt a defensive strategy where they seek to catch opposition forwards offside.

7.2. Use

Recommended use:

7.3. Effects

Selecting Use Offside Trap:

  • Instructs the team to step up to a greater extent.

7.4. Player Attributes

Players assigned centre back and full back playing positions:

  • Good movement (Anticipation, Decisions, Teamwork)
  • Good mobility (Acceleration, Pace)
  • Good defensive positioning (Positioning)

8. Team Closing Down

8.1. Game Description