You can change your default home page by selecting 'Bookmark' -> 'Set as homepage...' from the menubar.
If you prefer your bookmarks to not be sorted alphabetically, you can turn off the 'Sort Bookmarks' setting in the 'Display Sound' section on the preferences screen.
When viewing the game introduction screen, selecting 'Load Last Game' will load the most recent saved game.
When viewing the game introduction screen, selecting 'Check for updates' will automatically search for the latest official updates for the game from Sports Interactive. Please note, you must be connected to the internet for this to work.
You can save your game by selecting 'Options' -> 'Save Game' from the menubar.
When viewing the preferences screen, you can set up your game to save automatically after a specified amount of time by using the 'Auto Save' option.
The quick flicks, located in the title bar, allow you to scroll through like items. For example, using them on the player profile screen will cycle through all the players associated with the player's team.
You must respond to all news items that require a response before you can continue the game.
Hovering your mouse cursor over column headings on any screen will pop-up a tool-tip with further information.
To quit the game go to 'Options' -> 'Quit Game' from the menubar. Why would you want to do that though?!
You can customise the keyboard shortcuts used in the game by selecting 'FM' -> 'Preferences' from the menubar, then the 'Shortcuts' sub-tab on the 'Preferences' screen.
You can access the in-game tutorial at any time by pressing F1 on your keyboard.
You can access your home screen at any time by pressing F2 on your keyboard.
You can access your first-team squad at any time by pressing F3 on your keyboard.
You can access your Inbox at any time by pressing F4 on your keyboard.
You can access the player search screen at any time by pressing F5 on your keyboard.
You can access your shortlist screen at any time by pressing F6 on your keyboard.
You can access your scout search screen at any time by pressing F7 on your keyboard.
You can access your staff screen at any time by pressing F8 on your keyboard.
You can access your transfers screen at any time by pressing F9 on your keyboard.
You can access your first-team fixtures screen at any time by pressing F10 on your keyboard.
You can access your club information screen at any time by pressing F11 on your keyboard.
You can access the game status screen at any time by pressing F12 on your keyboard.
You can continue the game by pressing the spacebar on your keyboard.
You can save your game by holding down 'Ctrl' and pressing the 'S' key on your keyboard.
You can change the look of the game by selecting 'Options' -> 'Preferences' and then choosing a skin from the skin dropdown menu in the 'Display and Sound' section.
When viewing your manager snapshot screen you can customise which panels are visible by selecting another panel in the dropdown menu on each of the panels.
When viewing the preferences screen you can change the currency displayed in the game by changing the 'Currency' option in the general section.
You can add a new human manager to the game at any time by selecting 'Options' -> 'New User' from the menubar.
When viewing the add manager screen you can set a second nationality for your manager by using the 'Other Nationality' option.
When adding a manager to the game you can choose your past footballing experience by selecting the 'Past Experience' dropdown menu.
When viewing the add manager screen you can set the favourite club for your manager by using the 'Favourite Team' option.
When adding a manager to the game you can take control of a random team by selecting 'Randomise' from the select team panel.
When playing with more than one human manager you can switch users by selecting 'Manager' -> 'Changer User' from the menubar.
When playing with more than one human manager you can switch users by selecting the pop-up arrow next to 'Home' on the breadcrumbs menu.
You can go on holiday and choose various holiday options by selecting 'Manager' -> 'Go On Holiday' from the menubar.
You can resign from your club and become unemployed by selecting 'Manager' -> 'Options' -> 'Resign' from the menubar.
You can retire from the game and remove your manager completely from the game world, by selecting 'Manager' -> 'Options' -> 'Retire' from the menubar.
You can view notes and reminders that you have created on the notebook screen by selecting 'Manager' -> 'Notebook' from the menubar.
You can compare yourself with other managers, and view a wealth of managerial statistics, by selecting 'World' -> 'Managers' from the menubar.
You can compare your managerial feats against the all-time greats in the Hall of Fame screen by selecting 'Options' -> 'Hall of Fame' from the menubar.
You can find out the estimated value of a club on the club information screen.
You can find out a club's fierce rivals and other rivals on the club information screen.
You can find out the kit colours of a club on the club information screen.
When viewing a team screen you can check the club's past competition history by selecting 'Competitions' from the 'History' section on the tree menu.
You can find out where a team plays, its stadium capacity and lots of other information on the club information screen.
You can check out what past club stars and favourites are doing now by clicking the 'Where Are They Now' option from the 'Best Eleven' screen.
You can keep an eye on what your club's board think of the job you're doing by visiting the board room screen. Select 'Manager' -> 'Board Room' from the menubar.
Rejecting a job offer from another club will improve your popularity with your club's board and the fans.
You can increase your popularity with your club's board if you deny speculation in the media that links you to another job.
Be wary when declaring an interest in another job. Your current employers may not take too kindly to you casting glances elsewhere.
Think carefully before issuing your board with an ultimatum as there is a good chance they will remove you from your position as Manager if they think you're being unreasonable.
The board may decide to build a new stadium if you don't own your current ground or if you are unable to expand it further.
Teams in a strong financial position who consistently fill out their stadiums are prime candidates for stadium expansion.
You can now ask your board to relay the pitch if it has fallen into a poor state.
If your club have not been packing out the stands, the board will consider allocating a match a 'fan day', where offers are made to allow fans into the stadium cut-price.
It is possible to check on your fans' confidence. This can be an important indication of whether your team is heading in the right direction and producing the expected results.
To scout a competition, select the 'Get Scout Report' item from the Actions area of its 'Overview' screen and choose the member of staff you wish to compile the report.
You can view all the past goalscorers from a previous match by selecting 'Views' -> 'Goalscorers' while at your team's fixtures and results screen.
When viewing a league or cup competition screen you can view the competitions rules by selecting 'Rules' from the competition tree menu.
It is possible to keep up with all the transfer gossip and rumours for each league. To find out the latest news and reports simply go to the relevant league screen and click the 'Transfer Rumours' sub-tab under the 'News' tab.
When viewing a league table you can look at a graph of a team's progress throughout the season by clicking on the team's position.
You can view the annual player awards in the game by selecting 'World' -> 'Awards' from the menubar.
It is possible to build up positive or negative relationships with journalists through your interaction in press conferences. A good relationship with a journalist may result in favourable reports, but a poor one may bring criticism.
You can wrap up a press conference when you want, provided you have answered enough questions to satisfy the journalists who have gathered there.
It is possible to go over and re-establish what has been said in a press conference by going to your personal history and selecting 'Press Conference' from the sub-tab menu.
When viewing another manager's profile you can interact with them by selecting 'Manager Interaction' from the actions menu.
If you are managing a national team, it is now possible for you to scout players eligible for selection.
In order to submit an international squad you can select 'Confirm Squad' from either the news item that asks for the squad submission, or by the actions menu available on the squad screen itself.
Clicking on the national flag icon on any screen will take you to the nation overview screen.
When viewing a national team screen you can find out who is considered a star player for the nation by selecting 'Information' from the tree menu.
You can interact with any player in the game world by viewing his profile and then selecting 'Player Interaction' from the actions menu.
When viewing a profile of a player from your team you can select any of his attributes and view his training history for that attribute over the past 12 months.
When viewing a player's profile you can check to see what positions he can play in by selecting the 'Position' section in the tree menu.
When viewing a player profile, you can view their favoured personnel and the players they have good relationships with by selecting the 'Information' section from the tree menu.
When viewing a player profile you can view and create notes on the player by selecting the 'Notes' section in the tree menu.
When viewing a player profile, you can analyse his performances for the season in more detail by selecting 'Stats' from the tree menu.
You can now see how many minutes it has been since a goalkeeper last conceded on their 'Stats' screen.
When viewing your players' profile you can check his progress in training over the past 12 months by selecting 'Attributes' from the tree menu under the training section.
When viewing a player's profile from your team you can view a coach report by selecting 'Overview' from his training section in the tree menu.
To compare attributes and statistics between two players, go to the first player's profile, then go to the second player's profile and click on the 'Compare With' option in the actions menu.
When viewing a player profile you can take a look at his injury history by selecting the 'Injuries' section in the tree menu.
When viewing player profiles, you can see a graphical representation instead of numbers by turning on the 'Show graphical attributes in profile' setting in the 'Display & Sound' section on the preferences screen.
The ratings for reflexes, handling, communication, jumping and positioning are generally a good indicator for how good a goalkeeper is.
A good centre-back will usually have high ratings for tackling, jumping, positioning, heading, strength, marking, bravery and team work.
Positioning, tackling, pace and anticipation are just some of the important characteristics that make for a good full-back.
If you're looking for a good wing-back pay special attention to an individual's positioning, tackling, stamina, pace and acceleration.
A good defensive midfielder will most likely have high ratings for tackling, work rate, stamina and positioning.
Passing, off the ball, creativity, technique, dribbling and stamina are just some of the important characteristics that make for a good attacking midfielder.
Pace, dribbling, passing, off the ball, creativity, stamina and crossing are just some of the important characteristics that make for a good winger.
Jumping, heading, strength and off the ball are just some of the important characteristics that make for a good target man.
Pace, acceleration, dribbling, technique, finishing and off the ball are just some of the important characteristics that make for a good pacey striker.
Players with high adaptability are less likely to get homesick as they are better able to adjust to new countries and cultures.
Strikers with low composure are more prone to buckling under the pressure and missing one-on-one opportunities to score.
Defenders with low concentration are more prone to making costly mistakes in defence.
Determination can be a key attribute. Players with low determination usually react badly to going a goal down.
Players with low stamina may tire and struggle to play at their best, particularly in poor weather conditions or high tempo games.
When viewing a team screen you can view a list of staff at the club by selecting 'Staff' from the tree menu.
The relationships that form between the backroom staff can now be stronger. This can mean that backroom staff, who have each other set as favourite staff, may leave the club together when the manager is sacked or gets a new job.
You can get your Assistant Manager to speak to the media and handle press conferences in your place by clicking 'Team' -> 'Team Policy' from the menubar and then ticking 'Attend all press conferences'.
You can get your Assistant Manager to arrange pre-season friendly games by clicking 'Team' -> 'Team Policy' from the menubar and ticking 'Arrange friendly matches'.
You can get your Assistant Manager to renew your players' contracts by clicking 'Team' -> 'Team Policy' from the menubar and ticking 'Contract renewals handled by Assistant Manager/coach'.
When viewing your squad screen you can get your Assistant Manager to pick your squad for a match by clicking the 'Ask To Pick' option from the 'Selection' button.
Your assistant manager will give you up-to-the-minute feedback when in a game, providing analysis on tactics, performance, statistics and his pre-match observations.
General coaches work with and train both senior and youth players.
Goalkeeping coaches work with and train both senior and youth goalkeepers.
Fitness coaches work with the senior and youth players, but only deal with the physical aspects of training.
First-team coaches only work with and train the senior players, they do not work with or train youth players.
Youth team coaches only train youth players, they do not work with or train senior players.
You can now see individual coach reports for each position a player can play in. To do this go to the player's 'Reports' screen and select the position from the dropdown box.
When joining a new club as Manager, staff who were at the club before you joined will always accept 'Mutual Termination' of their contract.
You can place job advertisements for staff on the jobs screen by selecting 'Manager' -> 'Jobs' from the menubar and then 'Place Advert' from the actions menu.
Staff on part-time contracts have less time to train players than full-time staff.
When viewing a team screen, players listed in a faded blue are currently out on loan at another club.
When a player is listed in faded blue, it indicates he is currently on loan at a club.
When a player is listed in brown, it indicates he is currently co-owned by another club.
When viewing the team screen you can see the squads full player information statuses by selecting 'View' -> 'Full Player Status' on the squad panel.
When viewing the team screen, if a player has an icon in the 'Inf' column you can go directly to the related status details section by selecting the icon.
When viewing the team screen you can see the player's current season statistics by selecting 'View' -> 'Stats' on the squad panel.
You can select more than one player and perform multiple actions on them by holding down 'Ctrl' and clicking the arrows to the left of a player's name.
To restore column sorting on the Squad and/or Tactics screens to their defaults, simply hold down the Shift button on your keyboard before clicking 'Pkd', 'Position', and then finally 'Name'.
When viewing your team screen you can hide the goalkeepers from the squad list by selecting 'Show Filters' and deselecting 'Goalkeepers' from the squad panel.
When viewing your team screen you can hide the defenders from the squad list by selecting 'Show Filters' and deselecting 'Defenders' from the squad panel.
When viewing your team screen you can hide the midfielders from the squad list by selecting 'Show Filters' and deselecting 'Midfielders' from the squad panel.
When viewing your team screen you can hide the attackers from the squad list by selecting 'Show Filters' and deselecting 'Attackers' from the squad panel.
When viewing your team screen you can hide the players unavailable for the next game by selecting 'Show Filters' and deselecting 'Unavailable' from the squad panel.
When viewing your team screen you can hide the players who are on loan or on trial at the club by selecting 'Show Filters' and deselecting 'On loan or trial' from the squad panel.
Various statistical information such as the best passer in your team is kept on the 'Information' screen and can be seen by selecting 'View' -> 'Stats'.
You can find out the average age of a squad on the club information screen.
You can find out the general personality of a squad on the club information screen.
When viewing a team screen or person list, a 'Bid' icon indicates that a club has made a transfer offer for the player.
When viewing a team screen or person list, a 'Ctr' icon indicates that the player is currently out of contract at the club.
When viewing a team screen or person list, a 'Cup' icon indicates that the player is cup-tied and ineligible to play in the cup match.
When viewing a team screen or person list, a 'Fgn' icon indicates that the player is foreign.
When viewing a team screen or person list, a 'Frt' icon indicates that the player is leaving on a free transfer at the end of his contract.
When viewing a team screen or person list, a 'Fut' icon indicates that the player is unsure about his future.
When viewing a team screen or person list, a 'Hol' icon indicates that the player is currently away on holiday.
When viewing a team screen or person list, a 'Ine' icon indicates that the player is ineligible to play in the next match.
When viewing a team screen or person list, a 'Inj' icon indicates that the player is currently injured.
When viewing a team screen or person list, a 'Int' icon indicates that the player is currently away on international duty.
When viewing a team screen or person list, a 'Lmp' icon indicates that the player is lacking in match practice.
When viewing a team screen or person list, a 'Loa' icon indicates that the player has been made available for loan.
When viewing a team screen or person list, a 'Lrn' icon indicates that the player is currently learning from an experienced player at the club.
When viewing a team screen or person list, a 'Lst' icon indicates that the player has been placed on the transfer list by the club.
When viewing a team screen or person list, a 'PR' icon indicates that the player has reacted to a media comment.
When viewing a team screen or person list, a 'Req' icon indicates that the player has been placed on the transfer list at his own request.
When viewing a team screen or person list, a 'Rst' icon indicates that the player is in need of a rest.
When viewing a team screen or person list, a 'Slt' icon indicates that the player has a slight concern about something.
When viewing a team screen or person list, a 'Sus' icon indicates that the player is currently suspended.
When viewing a team screen or person list, a 'Trn' icon indicates that the player has a future transfer agreed with another club.
When viewing a team screen or person list, a 'Tut' icon indicates that the player is currently acting as mentor for a youngster at the club.
When viewing a team screen or person list, a 'Unf' icon indicates that the player is not fully fit.
When viewing a team screen or person list, a 'Unh' icon indicates that the player is currently unhappy.
When viewing a team screen or person list, a 'Wdn' icon indicates that the player has been withdrawn from international duty by his club manager.
When viewing a team screen or person list, a 'Wnt' icon indicates that a club is interested in the player.
When a 'Wp' icon appears next to a player's name, this indicates that the player requires a work permit before he can play.
When viewing a team screen or person list, a 'Yel' icon indicates that the player is one yellow card away from picking up a suspension.
When viewing a team screen or person list, a 'Yth' icon indicates that the player is on a youth contract.
You can improve squad morale by winning football matches or rewarding them with new contracts.
Having players in your squad who list one another as favoured personnel will generally benefit the team.
A good way to strengthen your relationship with a player is to sign someone they have recommended to you.
You can damage a player's morale if you continuously make offers for players at other clubs who play in the same position.
Frequently altering the squad status of a player risks unsettling him and may make him unhappy.
Withdrawing a player from international duty with his national team may adversely affect his morale, or worse, cause the player to dislike you.
Be careful when asking an injured player to take an injection and play through the pain barrier for a game. There is a risk that you may upset him so save these instances for really important matches.
A good way to help avoid upsetting a dropped player is to warn him that you plan to rest him in advance. The player is less likely to get upset if you tell him you intend to rest him prior to the game.
A player is more likely to agree to a rest if he is starting to feel jaded, especially after a tough prolonged period of games.
When resting a player, choose the length of rest carefully as many players don't enjoy being out of action for too long.
When answering questions in press conferences your players will be listening and may react one way or another to your answers.
When setting club competition bonuses, a higher bonus is likely to motivate your players more, but be careful not to stretch the finances too thinly.
When setting club competition bonuses, a low bonus may save the club a lot of money, but it may also upset or demoralise your players.
New signings need time to settle in and gel with their new team-mates.
Too many new signings in a short space of time can upset the balance and rhythm of your team.
Foreign players with a distinctly different football cultural upbringing may take a while to settle into playing a different style of play.
Once a player enters the latter stages of his playing career he will start telling you his long-term plans. This will give you an idea of what he wants to do when he hangs up his boots.
Notes can be used to record useful information about a player such as whether he responds better to criticism or praise.
One of the best ways to ensure you do not run into debt is by keeping an eye on your total wage budget. The board will be more appreciative if you stay within the limits set.
To avoid losing your players to other clubs on free transfers, you should look to renew contracts for those who are in the final year of their deal.
You can offer contracts to virtual 'greyed out' players from your own team. This is particularly useful if you're a low profile club and in need of players.
With the right guidance a youngster described as a 'Wonderkid' could become a world class player.
When managing a semi-professional club, it's a good idea to try and tie down key players to full-time contracts to maximise their training time.
Sending youngsters out on loan is a great way for them to get competitive match experience.
You can change which scout closely tracks and follows the progress of any of your players out on loan by clicking 'Team' -> 'Team Policy' and then choosing your desired scout in the 'Scouting' tab.
Players aged 24 and above are less likely to see dramatic improvements to their attributes through training or natural progression.
Players will naturally develop their mental attributes through experience as they get older.
Physical attributes decline naturally and sometimes dramatically towards the end of their playing careers.
Goalkeepers will generally peak and enjoy their best footballing years between the ages of 31 and 35.
Defenders will generally peak and enjoy their best footballing years between the ages of 27 and 32.
Midfielders will generally peak and enjoy their best footballing years between the ages of 27 and 32.
Strikers will generally peak and enjoy their best footballing years between the ages of 26 and 31.
At your fixtures and results screen you can opt to view specific competitions by clicking the 'Competitions' dropdown and choosing the required competition.
When viewing the your team's fixture screen you can view past meetings against opponents by selecting the arrow in the row and then selecting the 'Past Meetings' button.
You can view all the past goalscorers from a previous match by selecting 'Views' -> 'Goalscorers' while at your team's fixtures and results screen.
When managing a low profile club, arranging friendly games during the pre-season against high profile teams is a great way to boost your club's finances through additional gate receipts.
All incoming and outgoing transfer dealings can be handled within the 'Transfer Centre', which easily allows you to see all the important transfer details on one screen.
You can reject or accept multiple transfer bids for the same or different players at the transfer centre. Use Ctrl or Shift to select the desired players and select 'Accept' or 'Reject'.
You can view all the transfers from around the game world by selecting 'World' -> 'Transfers' from the menubar.
When viewing your team screen you can add scouting assignments by selecting 'Assignments' from the scouting section in the tree menu.
Assigning a scout to 'Scout Next Opposition' and to a country/region in another continent will result in that scout spending a lot of time travelling rather than actually scouting players.
Scouting a player more than once will increase the likelihood of the scout finding out more about his strengths and weaknesses.
The more scouting knowledge your club has, the more players will appear on the player search screen.
When viewing your club screen you can find out the level of scouting knowledge your club has by viewing the 'Knowledge' sub-tab from the 'Scouting' tab.
Your club's level of scouting knowledge can be increased by either signing scouts who already have a large knowledge base, acquiring an affiliate club or by sending your existing scouts out to investigate new territories.
When signing scouts from a foreign country, your team will benefit from the scout's knowledge of players from that nation.
Parent clubs automatically expand their scouting network by using scouting knowledge from feeder clubs.
Praising another manager in the media and building friendships with other managers may help your chances of having a transfer bid accepted for one of their players.
Making enemies with other managers by openly criticising them may damage your chances of having a transfer bid accepted for one of their players.
You can add other teams' players to your shortlist by right-clicking on them and selecting 'Add To Shortlist' from the pop-up menu.
When adding a player to your shortlist, you will automatically be informed when another club makes a transfer bid, when his contract is up for expiry or of any injuries he picks up.
When a player is listed in dark red, it indicates he is currently on your shortlist.
Should you wish to sign a player who is also interested in joining your club, you can sometimes unsettle him by 'declaring interest', which can make it easier to sign him in the long run.
When viewing a player profile for a player at another club, you can declare your interest in him by clicking the 'Talk to Press' option from the 'Interaction' button.
Be careful when declaring interest in a player as you can unsettle those at your club who play in the same position.
When trying to sign a player from another club who is on a long-term contract, be prepared that you may have to pay more than his estimated value to land him.
Players who are transfer listed are generally available at a knock-down price and are easier to sign.
You can manually balance the funds allotted to you between the transfer and wage budgets. To do this select 'Edit Budgets' from the Budget Adjustment panel in the Boardroom. This is particularly useful if your board are unwilling to give you any more transfer or wage funds.
You can find out which players a club is prepared to loan out by browsing to their Overview screen and clicking 'Get Loan Report' from the actions menu.
Parent clubs are more open to accepting loan offers from their feeder clubs than other teams.
When approaching to sign a player on a free-transfer who is under the age of 24, the buying club will have to pay the selling club compensation.
When managing a lower league club, you may be invited to an exit trials match. At this match, players released by their club will be playing to showcase their talents and hopefully pick up a new club.
Trialists are not allowed to play in competitive matches. They are only eligible to play in friendly games or reserve team fixtures.
The game clock will stop at more regular intervals on transfer window deadline day to give clubs a chance to rush through last-minute deals.
Signing a player with a massive reputation can provide a commercial windfall through shirt sales.
You can sign a player that has played competitive matches for two different clubs in the space of a year, but he will not be eligible to play until that year has passed.
During an impending board takeover, an enforced transfer embargo will prevent clubs from signing new players until the takeover is complete.
A player may be more willing to sign for a club if they are one of his favourite teams.
A club may have more luck in signing a player if they are one of his favoured clubs.
When negotiating contract terms with a player, you should consider how additional bonuses may impact your club's finances.
You can offer youth players full-time future contracts which automatically come into affect when they are eligible.
To increase your chances of selling a player, go to his profile and click 'Offer To Clubs' from the 'Transfers and Contracts' button.
If you offer an injured player to clubs, they are less likely to show interest until the player is over his injury.
If you offer too many of your players to other clubs in a short space of time, you may damage your team's morale as other players become worried that they're next in line.
Setting a player's squad status to 'Not needed by the club' will increase the chances of the player agreeing terms with another club.
When sending a player out on loan, with the 'Can be recalled' clause active, a club can recall the player at 24 hours' notice.
When sending a player out on a loan which involves a fee, the club cannot recall the player for the duration of the loan.
When sending a player out on loan, a club can prevent him from becoming cup-tied by ensuring the 'Can play in cup matches' clause is not active.
Players at parent clubs are more open to accepting loan offers from feeder clubs where a loan agreement exists between the teams.
When viewing a player profile from your team, you can offer the player a mutual termination of his contract by selecting 'Release' -> 'Mutual Termination' from the actions menu.
Too much intense physical training during the season is likely to tire your players out faster and increase the risk of injuries.
If your players are picking up lots of injuries in training, keep a close eye on the type of injury that has occurred and think about reducing the intensity of your strength or aerobic training.
Remember that your youth players are still developing and as such will tire quicker. Be considerate with your workloads when devising youth schedules.
When training players for lower league clubs, it would be important to focus more on the physical aspects such as pace and stamina.
When you receive news that you have successfully signed a player, you can immediately place them in the correct training schedule by clicking the 'Player Training' button at the bottom of the news report.
The strength training category covers a player's natural fitness, stamina, strength and work rate.
The aerobic training category covers a player's acceleration, agility, balance, jumping, pace and reflexes.
The goalkeeping training category covers a player's aerial ability, handling, kicking, throwing and one-on-ones.
The tactics training category covers a player's anticipation, decisions, positioning, movement, team work and command of area.
The defending training category covers a player's tackling, marking and concentration.
The attacking training category covers a player's passing and creativity.
The shooting training category covers a player's finishing, long shots and composure.
When assigning coaches to training schedules, take care not to overwork them. Even the best coaches can't give the players the attention to detail they want if they've too much to do.
You can have more control over the way your players play by asking your coaches to 'Start Preferred Move Training'.
Retraining a player to play in a new position can be a cost-effective way of providing additional cover for your team without having to make a new signing.
Players who are very versatile are more likely to successfully retrain to a new position.
Players who are very versatile are less likely to lose new positions they've learned through retraining when they're not playing or retraining the position.
When viewing the tactics screen, customise your formation by selecting 'Instructions' -> 'Positions' on the tactics panel, and then dragging and dropping the players on the pitch.
When viewing your tactics screen you can swap two players' positions around by dragging the position button of the player you want to swap onto another player.
The coloured dots on your tactics pitch show you how natural the player is at playing their selected position. A bright green dot denotes that a player naturally plays that position, whereas a red dot reveals that a player cannot play that position.
Allowing your players to close down often will naturally put the opposition players under duress, but be aware that good players will find ways to avoid pressure and expose your team.
Passing style and tempo are linked. A short passing game works best with a slower tempo, whilst a direct, counter attacking style needs to be swift and quick.
When using the 'Use Playmaker' tactic, your players will generally look to try and pass the ball to the person you've assigned to that role.
A playmaker is someone who generally looks to receive the ball and dictate play.
A target man is someone who will look to bring others into play via flick-ons or holding up the ball.
When viewing your tactics screen, if an individual player instruction is not ticked he will automatically carry out the equivalent team instruction.
If you like to play possession football and dictate the tempo setting your goalkeeper's distribution to short and to a near player may help you succeed.
Allowing too many players to have a high level of creative freedom will likely see your team fail to adhere to your tactical instructions. Use creative freedom sparingly for full effect.
Sometimes placing a left footed striker in the right attacking slot increases the chances that he will score goals. Swapping strikers also makes them hard to man-mark.
A forward arrow on the tactical screen indicates a player has been instructed to make forward runs often. Consider the player's positional responsibilities and his level of fitness when making these instructions. Please note that this is only applicable when using the 'Classic' Tactics mode.
When viewing your tactics screen you can set or change player runs by right-clicking and dragging the arrow to the desired position on the pitch panel. Please note that this option is only available in Classic Tactics mode.
When viewing your tactics screen you can set or change player runs by selecting 'Shift' and the left-mouse button, and dragging the arrow to the desired position on the pitch panel. Please note that this option is only available in Classic Tactics mode.
When viewing the tactics screen you can save the current tactic to your list of custom tactics by selecting 'Tactics' -> 'Save...' from the players panel.
When consulting your Groundsman over pitch dimensions, it is important to keep in mind how your team plays. Having a wide pitch may suit teams that play with wingers whereas it may have a detrimental effect on a team that plays narrow and through the middle.
Taking the time to set up player positions on set-pieces can be very rewarding. Taking advantage in these situations is often the difference between a draw and a win.
A player with a high corner attribute would be a good choice to take your corners.
A player with a high penalty-taking attribute is likely to be a good choice to take your spot-kicks.
If you want to be a danger from throw-ins, choose a player with a high long throws attribute to take them.
Scouting your next opposition will give you an insight into their tactics and key players and help you plan your tactical approach for the game.
To scout a team, select the 'Scout' menu from the Actions area of their 'Overview' screen and choose the member of staff you wish to compile the report.
When playing against a strong team, you may get some success by playing on the counter attack. This can be particularly effective when playing away from home.
Using easy or normal tackling in a match will reduce the risk of your team picking up cautions or red cards, particularly if the game is being officiated by a strict referee.
Be aware of how the weather can affect your team's performances. Bad conditions are more likely to penalise those who play a short passing game, try adopting a more direct style at times like this.
Constantly changing your tactic and making dramatic alterations to the style of play will not help your players settle or find their rhythm and is likely to have an adverse affect on the team's performances.
When viewing your team screen you can make a comment about your opposing team's manager by selecting 'Manager Interaction' -> 'Next Opponent Comment' from the actions menu.
When viewing your team screen you can make a comment about the manager of the team you played previously by selecting 'Manager Interaction' -> 'Previous Opponent Comment' from the actions menu.
Criticising referees too often could land you a touchline ban, forcing you to leave the next match in the hands of your Assistant Manager.
When viewing your team screen you can drag a player from the squad list 'PKD' button onto the positions in the top row to select or swap a player in that position.
When viewing your team screen you can remove a picked player by selecting the position from the 'PKD' menu and choosing 'Remove From Position'.
When viewing your tactics screen you can remove a picked player by selecting the position from the 'PKD' menu and choosing 'Remove From Position'.
When viewing your team screen you can select a position in the top row to remove a player from that position.
It is possible to make a player 'Available For Reserve Squad'. This could prove useful for players in your first-team squad who are just on their way back from an injury lay-off.
You will now be asked by your reserve team manager for the first team players you wish to be available for reserve game. This will allow for the first team players to stay fit and match practised.
When a player has just returned from injury it's a good idea to build his match fitness up through reserve fixtures and then slowly reintroduce him back into the first-team.
When viewing the match preview screen you can view all of the statistical and historical events which may happen over the course of the game by selecting 'View' -> 'Milestones'.
The split view panel enables you to select which two panels you wish to view on the match screen. You may change the type of panel displayed in the split view by using the drop-down menus at the top of each panel.
When watching a match you can keep an eye on the opposing team's formation and changes made during the game by selecting 'Formations' from the 'tree' menu in the side-bar.
It is now easy to repeat any incidents missed in a match or relive those excellent moments. Use the timebar to simply scroll backwards and forwards through the match time.
When viewing the match overview screen, selecting on the number indicating the minute a goal was scored will show a replay of the goal.
When viewing the match report screen, selecting the time of an event in the match report will show a replay of the incident(s).
When an icon with a green cross appears next to a player it indicates he is carrying a knock.
Players who pick up knocks but have no injury indicator may be able to shake off their injury and return to a good level of fitness later in the game.
Remember how your players react to certain instructions in certain situations. Their mental attributes will determine how effective your instructions are.
Team talks can be very useful for morale, but don't always follow the same route. Constantly saying the same thing to your players may have less of an effect in the long-run.
If morale is low, harsh team talks are unlikely to improve things. Aim to encourage your players and give them a lift.
Be more demanding of your players when playing at home, where your fans will be expectant of you to push on to try to get the right result.
Be more generous with your praise for good performances when playing away from home.
Be less harsh with your criticism for poor performances when playing away from home.
Pre-game expectations will impact on performances. Telling your players you expect a win in games you aren't clear favourites for adds unnecessary pressure.
If you are heavy favourites for an upcoming match, casting doubts on your team can sometimes make your side even more determined to prove you wrong.
Informing your players that you expect a defeat may lower morale, although it can have a beneficial effect should you go on to lose as your players may not get too downhearted by events.
Ensure that your players don't become complacent when leading well at half-time. Make sure they get the job done.
A confidence boost at half-time can often be what your players need to win the second-half and turn a game around.
Telling your players exactly what you think of them may buck their ideas up. Give them the hairdryer treatment when you feel it is needed, but be aware that some players may become disgruntled and complain to the media.
Keep your players happy. Praising wins keeps morale up and provides greater impetus for the team to string good performances together.
Think carefully about singling out players for criticism or praise. Only do it when it's merited or risk causing rifts in the squad if the player or his team-mates feel it was unjust.
If you find you're leaving too much space behind your defence, try setting your centre-backs mentality to 'Ultra Defensive' or using a deeper defensive line.
When trying to hang onto a result, a good way to wind down the clock is to employ time wasting tactics in the latter stages of a game.
Time-Wasting is useful late in the game but be sensible - employ it too early it can backfire and cost you the game.